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One last Hurrah: The Last Community Commission

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One last Hurrah: The Last Community Commission
Hello folks. As you may know, the starbase overhaul is a large scale overhaul of the way starbases work in the game, heavily inspired by the Phoenix Rising system of special structures that you can build besides the main starbase. This channel is to lay out plans for an alternative idea I had for starbases in Empire at War, that of the Validusia megastructure. The Validusia station idea is the merging of the ideas of vanilla Empire at War, where a single starbase has 5 levels, with the Phoenix Rising system of special structures such as hangars or shipyards or trade depots. A single huge starbase, the Validusia, can be constructed in 5 levels, each level unlocking different buildable modules that add to the Validusia, such as administrative offices, advanced research labs, and of course shipyards and other military bits. The modules will be built on the GC map, and dynamically grow the megastructure. The modules'll function much like the special structures we had planned for the starbase overhaul, detailed in the excell sheet underneath the image of the Validusia. Only instead of being starbases scattered onto the map, they'll grow the Validusia by adding parts. How does any of this work in Empire at War? It uses the spawn marker system that the game already uses on the ground, only now in space, to direct the game to place modules in the exact locations we want, and if built and rigged properly, you can turn that into a giant sprawling starbase, exaclty like the image above. If anyone wants to help make the Validusia a reality, please send your contributions to jer.buis@gmail.com on Paypal, I'll keep track of the total amount and update the count here on the server. Here's a quick link (via twitch stream, but it ends up with me no worries) https://streamlabs.com/the_dutchman/tip

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